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Tyranids Hive Fleet Dragur Tyrannofex (Black and White Tyranids) | Ragequitters.co.uk

“A Tyrannofex is a monstrous battle-fortress species of Tyranid. Its bulk, armour and weaponry makes it a match to, or even goes beyond, its foe’s most powerful battle tanks constructed of more conventional technology.

The creature has a massive cannon fused with its torso, the largest and most destructive Tyranid weapon carried by anything smaller than a Bio-Titan. The nature of the main cannon varies between Tyrannofexes.

Ghere are three known variations:

Acid Spray — Capable of storing and spraying caustic digestive fluid to easily break down organic matter and even body-armour.

Fleshborer Hive — A seething colony of vicious Fleshborer beetles that hatch thousands of fast maturing eggs which must be regularly expelled to prevent the Tyrannofex from bursting apart from within.

Rupture Cannon — Launches two cannonballs in quick succession. The first is a bloated tick that bursts upon impact, showering the target in oil. The second is a hard, virtually impenetrable seedpod. The fluid from the first hit dissolves the shell of the second in a fraction of a second, causing a massive implosion of the target powerful enough to force armoured vehicles inside out.
Along with its main cannon, a Tyrannofex also stocks anti-infantry weapons embedded in its carapace and breeding chambers in its thorax.[1]

However, a Tyrannofex is a bulky and ponderous target in close combat if its foes brave its formidable short-range weaponry. In response the Hive Mind has adapted Tyrannofexes with the ability to emit a stress pheromone to attract other Tyranid creatures for assistance at close quarters.”

– https://wh40k.lexicanum.com/wiki/Tyrannofex

 

Ahh – the joys of magnetisation 🙂

This beast was 90% painted thanks to re-using the Tervigon body I had previous painted and, thankfully, magnetised.

By removing the gestation sack under the torso, head and massive scything talons, this cleared the way to assemble, magnetise and paint the three Tyrannofex-specific elements – a different head, some talons on the torso and, of course, the massive Rupture Cannon primary weapon.

Wow – this cannon is massive!  It’s like its own monster and looks very imposing on the tabletop.

I played it a couple of times in the dying days of the 8th edition Tryanid codex and it was very cool but basically obliged to stand still for full effectiveness and had a very swingy D6 damage for each of its shots.

Again, I’ve landed on my feet (talons?) again with this beast in the 9th edition codex with firstly its defence going up to a 2+ save and 17 wounds then adding on a nice 3+ BS and finally pairing it was a rupture cannon that is Heavy 3, Str 14, AP-4 and D6+4 damage …. couple that with Leviathan re-roll a hit adaptive trait and, wow, we’ve got a winner!

 

Tyranids - Tyrannofex - Rupture Cannon - Right

Tyranids – Tyrannofex – Rupture Cannon – Right

Tyranids - Tyrannofex - Rupture Cannon - Left

Tyranids – Tyrannofex – Rupture Cannon – Left

Tyranids - Tyrannofex - Rupture Cannon - Back Right Side

Tyranids – Tyrannofex – Rupture Cannon – Back Right Side

Tyranids - Tyrannofex - Rupture Cannon - Back Left Side

Tyranids – Tyrannofex – Rupture Cannon – Back Left Side

Tyranids - Tyrannofex - Rupture Cannon - Collage

Tyranids – Tyrannofex – Rupture Cannon – Collage

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