DirectX 11 - Batman Arkham Knight
Batman: Arkham Knight was developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment in 2015. Based on the DC Comics superhero Batman, it is the successor to the 2013 video game Batman: Arkham Origins, and the fourth main installment in the Batman: Arkham series.
The game is presented from a third-person perspective, with a primary focus on Batman’s melee combat, stealth abilities, detective skills, and gadgets. Arkham Knight also introduces the Batmobile as a playable vehicle, which is used for transportation, puzzle solving and combat. The game expands Batman’s arsenal of gadgets and combat attacks and offers a more open world structure, allowing the player to complete side missions away from the primary storyline.
At 1080p, all of our cards perform well with NVIDIA Gameworks disabled (which cannot be used on AMD hardware and therefore has been disabled for a fair test and comparison). The Asus ROG Strix GeForce GTX 1080 Ti has a commanding lead but again, becomes CPU-bound and had plenty of power left spare. Considering the NVIDIA optimisation and close collaboration in this title, the Radeon F9 FuryX holds its own very well against the GeForce GTX 1080 and 1070. The Radeon R9 290 also holds very well against the GeForce GTX 970 and manages to just edge it out. Let’s check what happens at 1440p…
Yet again, Asus ROG Strix GeForce GTX 1080 Ti powers through and only drops a mere average of 17fps vs its 1080p result, providing this card is absolutely superb for maxing out a 144hz 2560×1440 monitor – even G-Sync isn’t necessary. The Radeon R9 Fury X provides an impressive result and lands square between the GeForce GTX 1080 and GeForce GTX 1070 (the latter of which the Radeon R9 FuryX would normally be ranked behind). Again, the Radeon R9 290 surprisingly manages to hold its own in this NVIDIA-optimised title against the GeForce GTX 970 with the Radeon R9 280X not far behind.
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