DirectX 12 - Tom Clancy's The Division
In December 2016, Massive Entertainment updated Tom Clancy’s: The Division to include a DirectX12 rendering path as an optional feature. We benchmarked the GeForce GTX 1080 Ti, GeForce GTX 1070 and Radeon R9 FuryX which produced the following results:
Again, the Asus ROG Strix GeForce GTX 1080 Ti is showing excellent interaction with lower-level APIs providing an 18fps improvement over DirectX 11 – this can be partly attributed to alleviating the CPU-bottleneck associated with this resolution. Also, as before, the GP104-based GeForce GTX 1070 shows no improvement with the lower-level API over DirectX 11’s result. As expected, the Radeon R9 FuryX enjoys a nice 11fps improvement over its DirectX 11 API resut.
With the CPU bottleneck not providing a limiting factor, the Asus ROG Strix GeForce GTX 1080 Ti‘s result at 1440p provides a much more modest +4fps improvement. The GeForce GTX 1070 actually loses 1fps and places it into last place behind the Radeon R9 FuryX which manages to improve its result by a respectable 7fps at this resolution.
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